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kye

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Everything posted by kye

  1. For your older MF lenses that are too small is there a way to mount threaded adapters (the kind for a follow-focus) to the MF / Aperture to make them bigger so it's easier to control? I know the outside would be geared, so maybe running some tape around the outside to smooth those out a bit might work? It would mean it's not hard to find the rings without looking and would give you finer control as well. Anyway, just a thought..
  2. As a Resolve user who uses it for my complete post workflow I have a couple of comments: Resolve is a very very mature colour engine, but has much less mature editing features. I believe it's the all-in-one platform of the future too, but the summary of feedback from the professional editors that I've read was that it's promising, but isn't there yet. I'd recommend researching it a bit more to make sure it does what you want it to do. Resolve isn't the fastest NLE on the planet. Maybe do some research about benchmarks comparing it to other competing platforms. Don't get me wrong, I'm a huge fan of Resolve, and I love it for what I use it for (very small amateur projects with simple edits but lots of colour work) but it's not the best platform for everyone. Not yet at least!
  3. Great posts. On the side for Nikon hitting it out of the park we have: it's do or die, they don't have a cinema line to protect, a new mount grants freedom from technical compatibility baggage, they already have a huge user base, they talk to customers all the time, they have runs on the board with colour science and other stand-out aspects, etc. On the negative side we have: History. It sure is exciting though. As someone who is going to be in the market for a new camera system around xmas this year, there's a bunch of cool stuff to choose from: A7III, XH1, Pocket 2, and promises of Canon mirrorless FF, and Nikon mirrorless FF! And I don't list the GH5 or GH5S because every camera I listed has a killer advantage over those (or promises one) that is directly relevant to how I shoot. It's going to be an action packed 6 months!
  4. I totally agree that there's no such thing as 'bad', everything just has a different aesthetic which may or may not suit your project. Even if the bokeh was hugely distracting, maybe you're making a film about the POV of someone with ADHD and so you deliberately design shots so that the viewer is always distracted and missing important elements My goal is to understand what range of aesthetics it has so that I can incorporate it into my work in a way that supports what I'm trying to achieve.
  5. I have exactly the same setup and issue - Kallax 4x2 with the drawers, but the bags don't fit in it.
  6. I knew it! The A7SIII will shoot MEDIUM FORMAT 8K RAW!!! ....the delays in announcing are just them working out how to stop it catching fire ????
  7. I read somewhere that apparently they're making a come-back, or at least subtitles, because people watch on their phones in public and their headphones are probably a small Gordian knot in their bag!
  8. From another thread: He also talks about aperture, saying the iris normally ranges between 9mm and 1mm. Google says the diameter of an eyeball is ~24mm, so that would make the eye f24 in daylight and f2.6 when it's dark. I guess that contributes to the popularity of the 24-70 2.8 and 70-200 2.8 lenses. I think I'm with you on this one - I did some tests with my Sigma 18-35 1.8 and decided that I liked 2.8 (which is F4 on FF) because it was enough to get a bit of depth and separation. I'm aware of these elements.. a friend of mine lost sight in one eye and he was surprised about how some things were almost unaffected (playing squash, driving, appreciating scenery) and other things were completely hopeless (trying to catch something) and we talked about the different ways that we perceive depth. That actually further reinforces other 'cinematic' techniques like adding smoke. Is everything to do with cinematic-ness just trying to add the third dimension back in? I thought it was both how out of focus something was as well as the quality of the blur, but I'm happy to be corrected. I just did a test of focusing on my hand and looking out the window and I was surprised to find that the 'quality' of the bokeh on the building perhaps 1km away was just awful - very hard edges and interference patterns from the repeating high contrast patterns. I was surprised about that as I thought it would be softer. I'll have to try tonight with lights in the distance and see how hard the edges are.
  9. Thanks for the link, that's interesting. I am not surprised that Ken has a useful page on such a thing.
  10. Bokeh (blurry backgrounds) is trendy right now, but it also has roots in how we see, so it helps to add depth to an otherwise flat medium. I'm curious to understand more about what is going on from an artistic perspective so I can use it best in my projects. Technically having shallow DoF is a pain because it makes focus even harder to achieve, thus things like Sonys eye-detect focus which are required. If you hold your hand up close to your face and focus on it, and then without changing your focus pay attention to things further away they aren't actually that blurry. OF course, if it's dark then the iris in your eye will open up more and things will be blurrier. So if we were going for 'natural' in order to create depth, this might be appropriate: This is probably too exaggerated (especially during the day): And these are completely artificial and distracting: In cinema people used to be impressed with deep depth of field, and it was used for storytelling purposes: I know that using shallower depth of field is a good compositional tool to draw focus to the right areas of a frame, and I know that people sometimes use the strange and artificial bokeh of lenses to simulate when people have been drugged or injured, but what else is there? What else does it do aesthetically? How do you use it in your films and why?
  11. True, assuming that you haven't disabled GPS location embedding in your camera.
  12. I find the noise from my 700D with ML RAW at high ISOs (3200 / 6400) quite nice, but only when I do chroma NR. Luma noise is a different beast than chroma noise. I think I've been able to see grain from my eyes in extremely dark situations, but maybe I'm wrong? If someone knows about human sight it would be great to get a more informed perspective. Of course, that's only at something like ISO 1,000,000 or above, so ISO 3200 noise isn't a real-life thing. This is probably one of those things where comparing film to digital is comparing two complex sets of things - we can't truly separate out the variables.
  13. You're not wrong - electronic tech and computers that make calculators look advanced took us to the moon!
  14. Very nice work there @BenEricson ??? The stylising elements were done really nicely, strong but coherent and adding to the package instead of distracting. Was the WB differences in some shots from filming or done deliberately in post? I thought it added to the aesthetic, thus maybe added. I also very much liked the style and editing. I'd assume the transition shots between the two sections where you pan left/down and then pan left/up from the water was planned and deliberate, and it was subtle but so nicely done. I used to write electronic music with a guy who was a master of subtlety and would just nail things but in a very understated way and in a sense this video reminded me of that. What were you riding while filming? and how large / cumbersome was your rig? I used to be a skater a long time ago and watched a lot of videos and some of the most incredible efforts are by the DoPs who have to keep up while still getting the shot.
  15. I agree that we're making large strides and will continue to do so. I've been into high end audio for over 20 years and I see parallels between the audio analog vs digital debates and the film ones. In some ways digital audio is quite far ahead of film, and if I extrapolate from that then my predictions for digital video are that: Digital will keep getting better Eventually it will reach thresholds where the engineers say that anything beyond that is imperceptible After that there will be people who say that analog is still better, and the engineers will tell them that they're either suffering from bias or that they are in love with the deficiencies of analog Digital development will stop or be severely limited once the engineers suggest things aren't perceptible anymore The connoisseurs will still pursue higher performance digital but they will be a tiny percentage in a minority that make up a tiny industry so will struggle to make headway and to make matters worse for the connoisseurs there will be people who like analog because of it's nostalgia and the engineers will not distinguish between the two groups There are examples of this on this forum already: discussing the benefits of RAW (which are real, but are very very niche at this price point) discussion of things like Motion Cadence which not only can't be measured but no-one seems to understand what might even be involved, so is ripe for the engineers to say doesn't exist and in digital video we're a long way away from the limits of human perception: 14bit RAW might be approaching it but after grading it might not be there 4K is only beyond perception if viewed on a screen occupying a minimum percentage of the angle of vision (ie, only not visible if screens are too small or too far away) and only if they haven't been stretched or processed in post (eg, digital stabilisation) and if used to capture 360 video is woefully inadequate when viewed with goggles 24fps is linked to the minimum frame rate for humans to observe continuity of motion rather than a slideshow, no-where near the limits of human perception which are being explored by computer games and are upwards of 100fps (IIRC)
  16. Thanks John, informative post. A couple of questions: 1) If you don't mind me asking, how often does The Pattern you describe finish an episode? I'm keen to understand shooting ratios etc. I understand if this info is a bit too sensitive to share, and I understand it's talking about people other than yourself, so no worries if you decline. 2) a bit OT, but the pace of such a schedule reminds me of the you tubers who create daily content (vlogs normally). Casey Neistat is the oft cited example but many more are similar. Casey created a 5-15 minute upload every day for something like 500 days straight, including doing everything himself from story design, shooting, editing, colour and export and upload, and the episodes were competently edited with structure, music, B-roll and sometimes FX. He mentioned it involved editing for 4-9 hours a day. Your comments frequently align with these creators, they shoot 1080 for ease of editing, they get colour right in-camera, they have multiple setups, etc, and prioritise story-telling and throughput over other concerns. My question is - have you seen any impacts to the industry from this segment of high-productivity film-makers? I'm assuming that before vlogging was a thing very few people even attempted to maintain a pace similar to a professional shooting schedule. Thanks!
  17. kye

    ASMR

    There's been a sort of 'revolution' of late that gets called 'business model innovation', which you may have heard of. It's a phrase that is trendy but lacks a commonly understood definition, however the best one that I have heard of is when you take a traditional business model and you turn something that used to be a cost into something that is a source of income. One example of it is Ryan Air. Traditionally, airlines have to pay to use the airports they fly to, but Ryan Air approached the second largest airport in any given city and negotiated a deal where the airport pays Ryan Air to fly there instead of the largest airport, turning the airport from a cost to a source of revenue. It works because Ryan Air bring passengers to the airport it wouldn't normally have. In the case of the cam-girls, they're not really doing business model innovation per-se, but they are taking something that was traditionally valued at zero (having dinner) and combining it with things that are valued (time with a cute girl). The basic idea of business model innovation that is frequently used is to take something that hasn't been valued previously (like your house while you're away) and creating a mechanism where it's sold to someone who thinks it's worth something, so maybe it is business model innovation. Anyway, some people have it and want money, some people have money and want it, and the internet is a free economy, so it works
  18. In that case I have no idea! lol
  19. My understanding was that trends in fashion and music are often working in 20 year cycles. For example, in the 70s the music was very analog, then in the 80s synthesiser technology became cheap enough for the masses and we got electronic music like Human League, then the 20-year cycles kicked in and the 90s took 80s electronic sound and brought back the 70s influence with bands like The Chemical Brothers and Fatboy Slim working out how to integrate the two approaches, and then in the 2000s things swung back to re-integrating the 80s again, and then in the 10s (or whatever the hell this decade is called) I lost track of what was going on.. the clothing fashions seemed to follow this path too. I have no idea about how it works in film, but it may be similar. In a sense 20 years is about a generation, so it might be linked to that?
  20. If you're using it like a traditional cinema camera then its appearance doesn't really matter (everything looks like a cyborg when it's rigged up lol), but if you're not using it that way then sometimes a cameras appearance can matter. I shoot home videos in places people are ok with you shooting home videos but not 'pro' videos, and if the camera looks 'pro' then you run the risk of getting hassled. Basically, other people make judgements about what your intentions are and where the footage might go from what type of shooter you are, which they judge from the equipment. If you're shooting in dangerous places then a pro looking camera might get you robbed, but a pocket one might not (people deliberately make their cameras look beat up or old when shooting in high-crime poverty-stricken areas for this purpose), if you're shooting an event and your equipment looks pro maybe people will be uncooperative with being filmed in the hope you will pay them, which they wouldn't do if it was an iPhone or P&S, if you're shooting your kid in the park and the camera looks pro the security guards and council workers who aren't cops but wish they were and act like it can assume you're shooting a commercial project with actors instead of shooting your family and hassle you for permits and make you leave. Even if you're shooting a low-budget piece in public the larger your rig the more people in the background are going to stare at the camera as they walk past, but wouldn't as much if you looked like a parent or a tourist. When I visited the Vatican they had high security and wouldn't let any tripods in, and didn't seem to care about my pocket-sized mirrorless camera, but if I had a VENICE or maybe even C200 I bet they would have hassled me for filming permits, and saying "I'm just a hobbyist" wouldn't get around that kind of situation. Of course, a Venice or C200 would be overkill for a hobbyist, but people see a 5D as a "pro camera" because for photography it is, so there's a risk of someone seeing your tiny little video camera and thinking it's a pro looking stills camera. If you're shooting for a professional purpose then having a professional looking camera isn't a problem, it's when it doesn't match your purpose that problems can come in. Lots of people shot hand-held travel films with the Pocket 1, so there is a segment of people that like IQ but want to use it incognito on unofficial shoots.
  21. Digital is convenient, and good digital is good, but analog is nice, and good analog is just wonderful.
  22. kye

    Arri D21

    This is OT, so apologies, but how does one 'stumble' across an unlisted YT video? I'm assuming it was somehow shared by the youtuber? I use unlisted videos as private videos that don't have the inconvenience of a password, so if there's another way to discover them I'm very keen to hear about it
  23. Interesting images. What RAW recorder are you using?
  24. kye

    ASMR

    I first heard about this from my teen/pre-teen kids (like most new things online TBH). When I asked about it, apart from them eagerly showing me some videos, they mentioned that they didn't get the sensation, but they sometimes listened while falling asleep. There is an entire genre of cam girls (in Japan IIRC) that will have dinner with you. There are lots of lonely people in the world, and they are more likely to die than people who aren't lonely. I'm not saying that people who make these videos are saints or anything, but it's probably doing more good than harm, and doing it in a way that society isn't dealing with yet.
  25. Over editing is preferable to no editing - or as I like to call it "taking 20 minutes to say badly what could have been said well in 2" ?
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